Resolved scenario where the pope ceased to exist. All spouses will now move along with courtiers that become landed, instead of just moving the first wife. Fixed bug where landless heir did not try to take a title from a vassal when inheriting a kingdom title. Interaction letter events now have clickable shields next to character portraits. Added missing decision icon for donating money to Bektashi. Resolved bug where character titles used the wrong gender localization after resigning the game. Resolved issues where vassals did not properly become independent when their lieges became landless and could not hold any vassal titles. Fixed bug where activated plots got frozen when their respective wars did not succeed.
Resolved bug where Law View did not update properly when changing character. Description regarding dowry when offering bethrothal/marriage now refers to the bride instead of the liege of the bride. Building tooltip in the outliner now show the correct name for muslim buildings. Opinion modifiers when requesting characters to educate children are now shown also when the child is in the right side portrait. Fixed bug where opinion modifiers between a character and its liege did not trigger properly. Resolved issue where special units used the wrong graphical model. Removed the prestige penalty of declining a call to arms if you have the "broke_alliance" opinion modifier towards your ally (if they refuse your call to arms, you can freely refuse theirs). When entering a new war, this trigger is reset and you can call allies to war again. Replaced the timer for calling allies to war with a yes/no trigger. It is no longer possible for non-looters to siege holdings if you are hostile due to looting Added a load game window to the lobby, and added a quick access to it to the main menu Gave the West African Pagans homeland attrition Winter now severely decreases supply in provinces Flank leaders are now assigned from all subunit leaders not only the ones in that flank Electors in feudal elective that like their liege are now less likely to vote for their liege's pick, but more likely to vote for candidates of the same dynasty as their liege Can now select play from the laucher with the enter key, or close the launcher with the escape key Fixed issue where the auto assign guardian logic for muslim daughters would repeatedly re-assign guardians on some daughters, resulting in opinion loss with the old guardian Fixed crash when leaving the tutorial and going back to the menu. Fixed OOS problem caused by AI logic in when units tried to load onto a ship Fixed crash caused by rebel flag in chat message box in multiplayer Fixed crashes caused by the ingamelobby
Fixed problem in triggered modifiers that could cause OOSes in mods Fixed OOS caused by mismatch of modifiers Fixed OOS caused by bottleneck logic in combat Fixed a crash when clicking death-reason when a character was killed in a battle without specific killer Fixed CTD with tradeposts when resigning game and starting a new old gods game. Added Imperial Administration Law for Byzantium ( Increases vassal limit and allows viceroys on both kingdoms and duchies while slightly lowering feudal vassal opinion ) Removed a large number of obsolete tribal titles, and changed others to bring them in line with the new system.
Added large number of tribal holdings to map for all start dates. No longer possible to form the Holy Roman Empire if you're not independent. Added Kharijite religion as a possible heresy for Ibadi. Ibadi is no longer a Sunni heresy, but a separate religion. Spouse or children who are targets can also be sent into hiding. Added new decision to go into hiding for characters who are (real or imagined) targets of murder plots. Fixed CTD when hovering over the 'Create' button for titles with no de jure Counties. Fixed bug where customized Coat of Arms was randomized upon reloading the game.
Levies from settlements can now be raised again if they are more than 50% full Wars can no longer be won before a major battle has taken place or 3 years have passed Added Era and character quick selection screen Added the Centralization law, used to control demesne size and vassal limit bonuses. Added a learning scenario for new players.